aoe2 tatar strategy
Age of Empires II, the classic real-time strategy (RTS) game, has been remade and released in a Definitive Edition for its 20th anniversary. Agree on Silk armour for all cav. Basically Tatar player should opt for Keshik vs archer civs and CA against melee civs. Updated guide to fix some mistakes in the factions from African Kingdoms, but you're going to have to give details of the changes for Age of Kings factions, because I don't see any. This is much worse in the lategame where gold is worth more. Look at Warwolf and its aimhack 1v3 trebs or Kataparuto wich lets you freely pick and choose your treb fights. Itd greatly weaken the biggest weakness of going HCA, the absurd cost of it! Siege workshop units deal +25% damage to buildings (obviously can tweak the amount). It's a good upgrade, but you don't need free imperial age techs. © Valve Corporation. What makes the other civs you listed any more important? HCA upgrade cost should be 50%, so that player has some incentive to invest in CA more in castle age. For instance, FE, AK, TL & DE changes to base game civs aren't here. For the parthian bonus, id change it to a 50% discount on all archery range techs. Timurid Siegecraft is a niche tech, but incredibly useful in the right circumstances. always better to invest in more CA or switch into something else. Treb changes excluded, I think these changes would be a very good start. Español - Latinoamérica (Spanish - Latin America), But giving +1 pierce armor to knights and not Keshiks would make them less valuable. There's certainly a sweet balanced spot about this. Maybe increased projectile speed for mangonels/scorpions/trebuchets? © Valve Corporation. Silk armor should give +1/1 to light cav, lancers and CA, Timurid siegecraft should give +2 range and extra damage to buildings(maybe 15%). I hope you all have enjoyed this guide, and fingers crossed it helps you out in the future. I don't think it's a tech you SHOULD get all the time, but is fine as-is. All rights reserved. Why wouldn't they? Most of this looks okay, and you offer some creative ideas! Here are some of the perks: I agree with the heardable and hill changes. It saves you a lot of resources, and it doesn't make a crossbow rush with instant Thumb Ring happen that free Thumb Ring might. I never get people arguing for Timurid to be great. This item will only be visible to you, admins, and anyone marked as a creator. Press question mark to learn the rest of the keyboard shortcuts. Timurid really isnt. The Persians have their new unique tech that replaces the gold cost of their archers with extra wood, turning them into great trash units only costing 50 wood.


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